Video game ‘loot box’ ban: an attempt to stop student gambling

In order to curb gambling addiction in students and young people, MPs have called for the widespread regulation of video games, which includes banning their sale to children. A report released by the Digital, Culture, Media and Sport Committee found that loot boxes, which often allow gamers to spend real money for the chance of […]


A lost childhood? How the digital age is changing our brains

Childhood has changed. As Antoine de Saint-Exupery writes in the The Little Prince “All grown-ups were once children … but only few of them remember it.” Yet, whether adults remember how to be a child is becoming increasingly irrelevant, as the children of today have to contend with a plethora of issues that arguably thrust […]

Science Science

Representation of disability in science fiction versus real life

From space travel to superpowers, science fiction has always presented fantastical possibilities. But when it comes to disability, it doesn’t have the best track record. Does the idealism of sci-fi have a place for representing disability? More importantly, can it be done well? Oliver Bagley, a programmer and geologist based in Norway, compares Unbreakable’s Elijah […]


Are Video Game Movies About to Level-Up?

The genre of films adapted from video games has a hard-earned reputation for being generally dismal.   Time and again, Hollywood studio bosses have attempted cinematic alchemy by converting much-loved game titles into credible films that even have aspirations to achieve more than just tidy box office receipts. Invariably, the only thing worse than the […]